The Skin object stores information on skin reinforcements created on entities.
import part mdb.models[name].parts[name].skins[name] import assembly mdb.models[name].rootAssembly.allinstances.skins[name] mdb.models[name].rootAssembly.instances[name].skins[name] mdb.models[name].rootAssembly.skins[name]
This method creates a skin from a sequence of objects in a model database. At least one of the optional arguments needs to be specified.
mdb.models[name].parts[name].Skin
Required argument
A String specifying the repository key. The default value is an empty string.
Optional arguments
A sequence of Face objects specifying the faces on which skins should be created. Applicable to three and two dimensional parts.
A sequence of Edge objects specifying the edges on which skins should be created. Applicable to axisymmetric parts.
A sequence of MeshFace objects specifying the mesh faces on which skins should be created. Applicable to three and two dimensional parts.
A sequence of MeshEdge objects specifying the mesh edges on which skins should be created. Applicable to axisymmetric parts.
Return value
A Skin object.
Exceptions
InvalidNameError.
This method modifies underlying entities of the selected skin. At least one of the optional arguments needs to be specified.
mdb.models[name].parts[name].EditSkin
Required argument
A String specifying the repository key. The default value is an empty string.
Optional arguments
A sequence of Face objects specifying the faces on which skins should be created. Applicable to three and two dimensional parts.
A sequence of Edge objects specifying the edges on which skins should be created. Applicable to axisymmetric parts.
A sequence of MeshFace objects specifying the mesh faces on which skins should be created. Applicable to three and two dimensional parts.
A sequence of MeshEdge objects specifying the mesh edges on which skins should be created. Applicable to axisymmetric parts.
Return value
A Skin object.
Exceptions
InvalidNameError.