*Part, name=cylinder8
*End Part
**
** ASSEMBLY
**
*Assembly, name=Assembly
**
*Instance, name=cylinder8-1, part=cylinder8
*Node
*Element, type=S4R
** Region: (cyl_sect:Picked)
*Elset, elset=_PickedSet2, internal, generate
** Section: cyl_sect
*Shell Section, elset=_PickedSet2, material=steel
0.04, 5
*End Instance
*Nset, nset=hit, instance=cylinder8-1
*Nset, nset=_PickedSet28, internal, instance=cylinder8-1
*Elset, elset=_PickedSet28, internal, instance=cylinder8-1
*Nset, nset=_PickedSet29, internal, instance=cylinder8-1
*Elset, elset=_PickedSet29, internal, instance=cylinder8-1
*Nset, nset=left_of_hit2, instance=cylinder8-1
*Nset, nset=top, instance=cylinder8-1
*Nset, nset=left_of_hit1, instance=cylinder8-1
*Nset, nset=left_of_hit3, instance=cylinder8-1
*Elset, elset=_cyl_sub_SNEG, internal, instance=cylinder8-1, generate
*Surface, type=ELEMENT, name=cyl_sub
_cyl_sub_SNEG, SNEG
*End Assembly
**
** MATERIALS
**
*Material, name=steel
*Density
7800.,
*Elastic
 2.1e+11, 0.3
*Incident wave property, name=shock, type=sphere
*Incident wave fluid property